Home Page
Blue Dust Blog
Projects
Quit!
Discussions
X Seeks Y
Links
About Us!
Quit!
Steven Goodwin: Biography  Lecturer 
Bibliography by publisher: Charles River Media  Linux Magazine  Develop  Free Software Magazine 
Bibliography by topic: Games Development  Linux  Magic  Other 

Steven Goodwin - Lecturer

As an in-demand speaker on the lecture circuit, Steven can present on a wide range of science and technology subjects. His previous audiences have included:

  • Google
  • Mensa
  • BBC Backstage
  • Glu Mobile
  • Durham University
  • GLLUG
  • NotCon

Steven can present complex information clearly and with a humour that engages the technical and laymen alike. All material is tailored the group involved. Please contact to discuss your specific needs.

For the general audience

  • Linux and Open Source

    A coverage, history, and explanation of this worldwide phenomenon.

  • Digital Photography

    The past, present, and future of digital photography. Details of the rise, and rise, of photoshop and on-line photography sharing.

  • The Dichotomy of Open Source and Computer Games

    If computer game programmers don't use open source, and open source programmers can't write good games, how can we get good open source games?

  • Smart Homes (or how to email your video)

    A discussion on the technologies available to make your house seem alive.

  • Dark side of the 'Net

    Learn how things really work on the Internet, and get answers to all those questions that no one else dare.

  • The 7 Saintly Virtues of Museum Curatorship

    From Steven's museum consultancy practise, a coverage of all those things that vistors want and expect from a visit, and how to provide it cheaply.

  • The Intellectualization of Beer

    A history and discussion on beer, breweries, and brewering. Given by the host of the beer podcast, "The Beer Crate."

Each of these can be given with increased technical detail if required.

For the purely technical audience

  • Cross-platform Development

    Given either as an hour lecture, or a series of four, this teaches the methods and principles behind development for multiple platforms at the same time. Covers most of the material in Steven's book, "Cross-platform Game Programming." and uses similar material to the course found at Westwood College.

  • Open Source within Games

    Exploding the myths of open source development, this explains how to leverage open source within your projects without letting go of your source code.

  • Geek Social

    A novelty lecture covering the social side of computer geeks, and geek culture.

  • Minerva Home Automation Development

    A technical discussion of the multiple technologies involved in "Minerva", a system for creating your very own customizable smart home.

  • C programming

    A series of lectures teaching the C language.

  • C++ programming

    A series of lectures teaching the C++ language.

  • Linux - Worst Kept Secrets

    Tips and tricks to fully utilize the Linux operating system.

  • Windows - Worst Kept Secrets

    Tips and tricks to remove the major irritations of the Windows operating system.

Lightning Talks

Lasting between 5 and 20 minutes, these cover the basic technology of the specific project, giving the audience the knowledge to continue their research in private. There are far too many topics to list here, but if it concerns technology in some fashion, then Steven probably has a lightning talk on it.