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Steven Goodwin - The BibliographyBooks: Cross-Platform Game Programming (Buy it!)Game Developer's Open Source Handbook (Buy it!) Articles: Crunch time []Localisation [] The 7 Deadly Sins of Programmers [] Secure Programming [] Leadership for the reluctant [] Back to front development [] Lua Programming [] Data Driven Software [] SDL Game Programming, part 1 [] SDL Game Programming, part 2 [] SDL Game Programming, part 3 [] SDL Game Programming, part 4 [] SDL Game Programming, part 5 [] |